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Tannenberg font3/13/2023 ![]() Tannenberg’s version of Conquest is perhaps it’s best, focusing on control points on a large map that must be, well, controlled. There’s a large 40-player deathmatch that pits one team against another, a “rifle deathmatch” that feels like a free-for-all where everyone has a rifle, and something akin to Battlefield’s Conquest mode. There are a few main modes to Tannenberg that all give different feels to the base game formula. This dread is something worth playing for. In this sense, Tannenberg manages to deliver a very solid interpretation of war itself. It also helps you to reclaim some sense of personality as you climb over trenches getting mercilessly slaughtered. This level of customization adds a great deal to the overall experience and gives you a chance to try out the multitude of guns available to you. These are unlocked throughout combat with different styles fitting certain regiments. Class systems add a distinct level of personality to your character within a squad fitting some needed roles, like those with a long-range rifle or a quicker scout with a pistol. It often feels rather brutal charging a battlefield slowly with your friends only to be mown down in seconds. Don’t expect quickscoping or jetpacks in Tannenberg. Reload animations take time and so too does aiming. There is a certain clunkiness to combat in Tannenberg but a large amount of that is down to its very design. Naturally enough, you can’t talk about a game without mentioning the single biggest factor – its gameplay. Will you go into the trench where people are being mowed down in hope of being the lucky one, or will you take a long flank around the battlefield at the risk of being wiped out by a rifle? This dichotomy of players creates interesting tactics as you argue what the best approach is, and then get shouted at for going the wrong way. These manage to emphasise the differences in player styles. Well-placed hills, bunkers and machine guns play a vital role in the control of the map. The landscapes are taken from real-life battlefields and manage to cultivate chokepoints in interesting ways. ![]() Whilst the visuals are underwhelming, the map design is mostly very good. Due to the scope of the game and studio, this is something that I can look past, but it’s worth mentioning. At its worst, combat looks close to that of a shooter from the previous generation and at its best it is passable. It has a great level of detail when it comes down to uniforms and forces but this is somewhat let down by the visuals. ![]() This is a standalone expansion it does not require the base game in order to work.Tannenberg works as a follow up to Verdun, and as such is a realistic WW1 experience with large battles and tons of items. ![]() The game also delivers a new mode, in which up to 64 players divided into 2 teams can fight each other as two opposing sides of the conflict. One more time, one can join a 4-player team comprising soldiers with unique specializations. The character development model and system of acquiring new gear did not change. Once again, the game puts a strong emphasis on detailed models of weaponry and uniforms, maps that recreate real life battlefields, and the realistic brutality of the Great War. The Eastern Front was entirely different in comparison to the battles that took place in the West – instead of the trench warfare one can participate in more dynamic battles. The exchange of fire takes place in the open areas – in the woods and snow-capped plains – which significantly alters the nature of the gameplay. The PC release of Tannenberg introduces the option to take control over the army of the Russian Empire on the Eastern Front of the World War I. In this add-on, the developers focused on another side of the conflict, namely on the battles between the Russian Empire and the forces of Germany and Austria-Hungary. As the title suggests, the game focuses on the 1914’s Battle of Tannenberg fought between the forces of Germany and Russia. Players get to return to the period of World War I however this time around they land in the Eastern Front that has completely different nature than the battles waged in the West. Tannenberg is an expansion to the 2015’s Verdun developed by M2H in cooperation with Blackmill Games and is now available on PC.
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